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1. Trial accounts, skill pionts and new players! - in EVE General Discussion [original thread]
If this ever happend i would make a Gal toon amarr for the lose atm but if theres one thing i know devs do supriseing things when they see $ in there eyes look at swg and that died catering to wow nubs -------------------------------------------- ...
- by Brother Tycho - at 2008.01.22 12:26:00
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2. Tell me why you like flying Amarr - in Ships and Modules [original thread]
tbh the only reason i havent sold my amarr toon is the Sacralige and Nightmare and there hardly typical of the Amarr lineup one being missile focused and the other shield tanker with the sexy bonuses think about it 4 tachyons with 100% damage bonu...
- by Brother Tycho - at 2008.01.21 10:36:00
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3. Hypothetical Amarr Thread - in Ships and Modules [original thread]
Halveing the number of turret slots and replaceing the cap use with 20% damage bonus per lvl reqire alot of changes to the ships but it would make amarr fun to fly again. -------------------------------------------- All the girls say im pretty fly...
- by Brother Tycho - at 2008.01.20 08:51:00
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4. The Ultimate Amarr Whine Thread - in EVE General Discussion [original thread]
Harby has the same problem as all the sub battleship amarr laser boats it cant fit a decent tank while setup to deal damage giveing it a very low life expectancy, Damage per second is worthless when you die before getting a shot off, and if your g...
- by Brother Tycho - at 2008.01.20 08:44:00
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5. The Ultimate Amarr Whine Thread - in EVE General Discussion [original thread]
From a new players piont of view amarr are rather weak withought alot of pionts invested early on lvl5 ship skills the laser ships are next to imposible to run cap stable. As you progress and get the core skills that allow you to run lasers you a...
- by Brother Tycho - at 2008.01.19 20:07:00
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6. You could have 1 billion isk in your wallet in 1 day - in EVE General Discussion [original thread]
Trade in amarr space its not totaly scraped clean like caldari space. -------------------------------------------- All the girls say im pretty fly for Ni-Kunni.
- by Brother Tycho - at 2008.01.19 19:41:00
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7. The Ultimate Amarr Whine Thread - in EVE General Discussion [original thread]
What would make me very happy in the short term. Paladin and Apoc 5% cap bonus changed to 10% range and lock range raised a bit. I would give the Redeemer a cool khanid paint job swap the 6 turrents for launchers and give it a dmg bonus for torp...
- by Brother Tycho - at 2008.01.18 20:37:00
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8. Hypothetical Amarr Thread - in Ships and Modules [original thread]
What would make me very happy in the short term. Paladin and Apoc 5% cap bonus changed to 10% range and lock range raised a bit. I would give the Redeemer a cool khanid paint job swap the 6 turrents for launchers and give it a dmg bonus for torp...
- by Brother Tycho - at 2008.01.18 20:35:00
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9. The Ultimate Amarr Whine Thread - in EVE General Discussion [original thread]
An idea i have rattleing around my head to make up for amarrs now woefull dps in pve and pvp is the added side effect of lasers to produce some Damage over time so as a fight draws on the advantage starts to swing towards the laser user. If your ...
- by Brother Tycho - at 2008.01.18 12:03:00
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10. Hypothetical Amarr Thread - in Ships and Modules [original thread]
An idea i have rattleing around my head to make up for amarrs now woefull dps in pve and pvp is the added side effect of lasers to produce some Damage over time so as a fight draws on the advantage starts to swing towards the laser user. If your ...
- by Brother Tycho - at 2008.01.18 11:54:00
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11. the most expensive kestrel ever. - in Ships and Modules [original thread]
pvp kestral? w00t is it 2003 again? my advice would be to sell off that lot and get a crow. SOD Killboard
- by Brother Tycho - at 2007.09.15 14:16:00
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12. What ship do you prefer for solo? - in Ships and Modules [original thread]
nano sacralige anyone? SOD Killboard
- by Brother Tycho - at 2007.09.10 19:20:00
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13. Battle report 19.07 JU-OWQ Tri ver. Panic - in Corporation, Alliance and Organization Discussions [original thread]
The guy onlining the towers in a industrial in JU got sniped by the OP hate to think the value of the wreak that poped. SOD Killboard
- by Brother Tycho - at 2007.07.20 11:42:00
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14. Amarr getting a buff? - in EVE General Discussion [original thread]
Even if people think Amarr are balanced or unbalanced there still boring to fly. 99% of 0.0 pvp is speed****gotry putting amarr at a disadvantage. Also sucks to be amarr in most 0.0 with regards to ratting but its stupid em resists alot of npcs ...
- by Brother Tycho - at 2007.07.18 12:00:00
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15. Ships in dire straits - in Ships and Modules [original thread]
Originally by: Tsanse Kinske Originally by: Brother Tycho Originally by: Perry Heretic needs a buff (or Sabre needs a nerf). It has half the dps of a Sabre at half the range (if you fit rockets+pulse+med ext). Thats just w...
- by Brother Tycho - at 2007.07.13 17:39:00
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16. Ships in dire straits - in Ships and Modules [original thread]
Originally by: Incantare Edited by: Incantare on 13/07/2007 16:49:13 I like the idea of the optimal range bonus, but why replace the cap size bonus and not the gun cap usage? They both allow the guns to be fired longer but one is extr...
- by Brother Tycho - at 2007.07.13 17:21:00
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17. Ships in dire straits - in Ships and Modules [original thread]
Originally by: Perry Heretic needs a buff (or Sabre needs a nerf). It has half the dps of a Sabre at half the range (if you fit rockets+pulse+med ext). Thats just wrong. I would like to be able to fit 5x Standard Missile Launcher II witho...
- by Brother Tycho - at 2007.07.13 17:08:00
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18. Ships in dire straits - in Ships and Modules [original thread]
Edited by: Brother Tycho on 13/07/2007 16:34:58 Amarr need the most attention atm. Inquisitor - Imitation kestral and a very poor one at that, give it 15 drone bay tracking disruptor bonus and 5% reduction to duration/activation time of modul...
- by Brother Tycho - at 2007.07.13 16:34:00
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19. New life for the pulsegeddon? - in Ships and Modules [original thread]
restrictive dmg types meen you will have to cross train if you want to run lvl4s. If your amarr agent only gave sansha and blood missions it wouldent be a problem, but amarr ships with good tanks have no dps against anything but sanshas and bloo...
- by Brother Tycho - at 2007.07.13 14:52:00
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20. Zealot for lvl4s - in Ships and Modules [original thread]
Originally by: Hotice This is one I use: 4 t2 heavy beams 1 small dimi nosf 1 t2 ab 1 fleet web 1 t2 cap recharger 1 corpum medium armor repairer 2-3 t2 hardeners depends on mission 2-3 dark blood or t2 heatsinks 1 beta or darkblood cpr...
- by Brother Tycho - at 2007.07.13 04:50:00
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